Point Salad
At the table · 15–30 min
Create the highest scoring vegetable collection.
Take one point card or up to two vegetables from the market. You may flip one point card to its vegetable side.
When the market empties, score all point cards against your vegetables.
Build the best salad
Point Salad is a card drafting game for 2–6 players. Each of the 108 cards has a vegetable on one side and a scoring rule on the other. There are six vegetable types, 18 cards of each. Each game uses six of each vegetable per two players, nine for three, 12 for four, 15 for five, or all 18 for six players.
Take from the market
Three point piles show a scoring rule on top. Two face-up vegetables sit below each pile. On your turn, take one visible point card or two vegetables from any slots. If only one vegetable remains, take that one. Empty vegetable slots refill from the point pile above; when a point pile runs out, the largest remaining pile splits to make another.
Optional flip
After drafting, you may flip exactly one of your own point cards to its vegetable side. It then becomes a vegetable permanently and its scoring rule no longer counts. You can keep all your cards instead.
Score every card
When every pile and market slot is empty, score every point card against your vegetable collection. Vegetables may count for multiple scoring cards. Pairs and sets score once per complete group; “most” and “fewest” include ties. Highest total wins. Equal scores share victory.
Your online table
Tap a point card or two vegetables and confirm in the bottom control. Your current points update as the table changes; the final total is settled only when all cards are taken. The original card illustration and digital scoring layouts here are an independent interpretation.
Game by Molly Johnson, Robert Melvin and Shawn Stankewich; published by AEG and Flatout Games. Official AEG rulebook. Independent digital adaptation with original artwork.
