Jaipur
At the table · 30 min
Earn two Seals of Excellence.
Take goods or camels, trade market cards, or sell goods for rupees and bonuses.
The round ends when the deck runs out or three goods piles empty; the richer trader earns a seal.
The trading table
55 cards · six goods · two seals to win
Collect now, sell on your next turn
The market has cloth, gold, spice and two camels. Choose one action: take cards OR sell cards.
Take one good
Market: 1 clothHand: 3 clothTake the cloth and refill its market space from the deck. You now hold five goods cards, within the seven-card limit.
Let your opponent play
Your turn endsOpponent’s turnYou cannot sell in the same turn. Alternatively, you could have taken every camel in the market into your herd instead of taking the cloth.
Your next turn: sell cloth
5 + 3 + 3 = 11 rupees+ one 3-card bonusSell all three cloth. If the next cloth tokens are 5, 3 and 3, collect 11 rupees plus a three-card-sale bonus. A bonus worth 2 brings the sale to 13.
Gold, silver and diamonds need at least two matching cards per sale. Camels stay in your herd, outside your hand limit.
Official rulebook and references are linked below.
Win two seals
Jaipur is for two traders. At the end of each round, the trader with more rupees wins a Seal of Excellence. The first to collect two seals wins the match. Start each round with five cards each; camels dealt into your hand move into your herd. The shared market starts with three camels and two cards.
Choose one action per turn
Take exactly one good from the market, take all the camels, exchange at least two market goods for the same number of goods from your hand and/or camels from your herd, or sell one type of good. An exchange cannot return a type of good that you also took. Your hand may never finish a turn with more than seven goods; camels are outside that limit.
Sell for rupees
Sell any number of leather, spice or cloth cards, or at least two diamonds, gold or silver. Take one token per card while tokens remain, starting with the highest values. Selling three, four, or five or more cards earns one hidden bonus token from that size, if available. A sale can still earn its bonus when goods tokens have run out.
Close and score a round
Three empty goods-token piles end the round. So does a deck that cannot refill the market to five cards. Add goods and bonus-token values. The player with more camels earns five rupees; equal herds earn no camel bonus. Tied totals go to most bonus tokens, then most goods tokens. The loser of a round starts the next one.
Jaipur by Sébastien Pauchon, published by Space Cowboys. Official rulebook. Card and token artwork credits are recorded with the game assets.
